AI Insights · Timothy · October 2022
Top Down Games Performance on Unified Platform in Finland Q3 2022
Discover the performance trends of the top 5 top-down games in Finland during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 top-down games in Finland showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance data, sourced from Sensor Tower.
Brawl Stars experienced fluctuations in weekly revenue, peaking at around $28K in early July and dropping to approximately $8.2K by late August. Weekly downloads ranged from 1.4K to 2.2K, while weekly active users saw a slight decline from 108K at the beginning of the quarter to about 91K towards the end.
8 Ball Pool™ had a notable rise in weekly revenue, reaching a high of roughly $22K in mid-August before falling to around $7.3K by the end of September. Weekly downloads showed a peak of 7.8K in early August, eventually declining to 3.1K. Active users increased steadily over the quarter, from about 40.6K to 48.6K.
Diablo Immortal showed a downward trend in weekly revenue, starting at $14K in late June and dropping to approximately $6.1K by the end of September. Downloads peaked at 1.3K mid-July but fell to 354 by the end of the quarter. Active users also dipped from 4.3K to around 3K over the same period.
Candy Crush Soda Saga maintained relatively stable weekly revenue, fluctuating between $7.7K and $9.1K throughout the quarter. Downloads varied slightly, with a peak of 650 in late July. Active users remained consistent, averaging around 12K to 13.8K.
Clash Royale had a varied revenue pattern, peaking at $15K in early July and hitting a low of $3.3K mid-August. Weekly downloads ranged from 853 to 1.4K. Active users showed a significant increase from 153K at the beginning to approximately 158K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.